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Norman reedus death stranding
Norman reedus death stranding





norman reedus death stranding

A lot of times a director will say, in this scene I think I should do it this way and they've rehearsed it in their head so much that when you throw something new at them they sort of short-circuit. We sort of transcended the language barrier after a while. He and I got into a shorthand where he would look at me and he would point and frown and make a face and I would just go, yep, I got it. You stand up and he goes, imagine there's a thousand dead whales in front of you, and you're like, 'What?!' His mind is on another level. Then freak out because there's handprints everywhere. "He would have a plastic baby doll on the ground and want me to cradle it and act like it's dead.

norman reedus death stranding

A lot of times it was just me and Hideo," said Reedus. It's kind of like Joan Cusack in Sixteen Candles where she's got the big headgear on."ĭespite having less than a stellar time with some of the shortcomings of motion capture work, it sounds like Reedus loved his time making the game and working with Kojima, who he not only describes as a genius, but also a great collaborator, unlike most directors at his level. Anytime I had to kiss somebody or hug somebody, our heads are bouncing off of each other. You have a helmet cam on with a big arm sticking out the front of it. You go in and they put those dots on your face, which take forever - and take twice as forever to take off - and you squeeze into this tiny little suit that is very revealing and embarrassing and you're strapped in. Some of it was with Mads Mikkelsen in the room, some with Lea Seydoux in the room, other actors in the game. "In between episodes or if I had a long weekend, I would fly out and it was whenever everyone's schedule lined up. Hopefully, Death Stranding 2 is coming soon because that is a game I would easily walk to the ends of the Earth for."We filmed in a couple different places: In California in a few spots, the face recognition stuff in New York - it was kind of based on where I was," said Reedus of the process while speaking to Hollywood Reporter. Last September, Death Stranding: Director’s Cut was released with a bunch of new features for obsessive fans, including more expansive delivery options, enhanced combat modes, and an option to race on an F1-style track. It is an incredibly weird and impactful game focused on walking around through picturesque fields and mountains to deliver packages. Kojima Productions’ Death Stranding originally released in November 2019 for PlayStation 4, and it follows the journey of a porter named Sam Bridges and his journey to reconnect the lost, confused nation of America. Last August, in an interview with Adoro Cinema, Reedus said, “I think we’re doing a second Death Stranding. But this isn’t the first time Norman Reedus has hinted about the possibility of Death Stranding 2.

NORMAN REEDUS DEATH STRANDING SIMULATOR

It’s exciting to hear this moody, lengthy, and otherworldly walking simulator is getting a sequel. Pacman it’s so realistic, it’s so futuristic, it’s so complicated and beautiful, and I was completely blown away.” Reedus reflects on how shocked he was when he saw Death Stranding‘s beginnings, saying, “It’s not Ms. It involved director Guillermo Del Toro calling him up, telling him he’s going to get a call from Hideo Kojima, and to “Stop being an asshole” and “Just say yes” to whatever Kojima asks. He goes on to talk about the odd way he stumbled into the role of Sam Porter Bridges in the first place. In response to a question about what he’s currently working on, he states “ We just started the second one.” The news comes from an interview with Reedus in Leo Edit, where he’s asked about his work on Death Stranding.

norman reedus death stranding

American actor Norman Reedus has nonchalantly revealed that Death Stranding 2 is real and currently in production.







Norman reedus death stranding